


Which is bad if you try to aim fixed weapons (like rails or PA :-)). Mamba is fast, but not that agile, so flying with 0 pips in engines will feel sluggish. And even with 4 pips in weapons you will be drained after 20 seconds of pulling the trigger. Plus you need at least 3 pips in weapons for just 10 seconds of sustained fire (only 3 shots of your PA!), meaning you don't have much left for shields and engines. If you were to fire all the weapons at once, your build will cook after around 5-6 seconds of sustained fire. Generally I think heat and energy will be a problem. Originally posted by Erwin the Fox: – built with intent to hit big ships in RES, yet i believe i can increase the dmg output and make it more nimble.
